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Har Harrison
Amarrian Retribution
64
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Posted - 2011.11.02 02:14:00 -
[1] - Quote
I support this thread, having started the original thread on the old forums when CCP missed the round table.
All the questions and promises that Hans has asked, I have raised too, such as how long does it take for Soundwave to get back from Russia etc...
Let me be clear here. Hans has a vision for FW that I may not totally agree on, same as others may not agree with some of my ideas. What cannot be disputed is that at the moment, he probably is the number one bunny jumping up and down on the forums, with a number of us, including myself, also chipping in our 2c to try and keep the noise and PR pressure up
The biggest issue is that Spitfire asked us to consolidate out feedback into a single thread, which we largely did. 23 pages later, we haven't seen a dev in about 17 pages and well over a week... The dev (Soundwave) put a radical idea to the FW community, then seemed to leave.
BTW - for those who aren't up to speed. The idea Soundwave put out there - removing NPC navy - has been the only thing suggested that was specifically about FW as opposed to something that FW benefitted from as a side effect. That said - it destroys the very essence of why we are fighting for a militia... You might as well just say this is a big RvB type setup accross of high sec since the empires would no longer care that enemy militia have entered their territory...
Fix Faction Warfare CCP!!! |

Har Harrison
Amarrian Retribution
64
|
Posted - 2011.11.02 09:22:00 -
[2] - Quote
Cpt Fina wrote:I wouldn't be surprised that some in CCP would be against the implementation of FW since it stands in stark contrast with one fundamental idea that the developers keeps describing eve with GÇô for players, by players. One of the most awsome things with CCP is that they repeatedly state that they have a hands off stance towards the game but introducing factional warfare was contradicting that view since up to that point the players were the ones creating the premise for conflict but now CCP interfered with the player driven universe and created a "artificial" or developer created reason to wage war.
On a personal note the introduction of fw was one of the reasons why i took a very long break from Eve back in the days. It felt tlike CCP was wandering away from one of their core principles GÇô much like how people who quits or takes breaks over the NEX-drama feels today. Admittedly the ones who complained about fw on that level back in the days were very few. So you are against CCP creating alliances as well, since they were added to the game by CCP? Or maybe missions. Or incursions???
CCP provide the players with TOOLS (of which, FW is one of them, albeit a little bit broken) to make our content with...
Fix Faction Warfare CCP!!! |

Har Harrison
Amarrian Retribution
65
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Posted - 2011.11.02 22:38:00 -
[3] - Quote
^^ This.
ARETR has lost a significant amount of dedicated pilots, either to 0.0 or totally from Eve. So congratulations CCP. You managed to get some people out of low sec into 0.0 at the cost of losing some subs.
When people who did FW for as long as some of these players did leave, it is time to sit up and take notice and ask why...
Just to give people a help along - chasing mission SB that 9/10 you can't catch on a gate was the cloak and warp IS NOT FUN... Same as sitting on a button for 30 minutes IS NOT FUN.
Fix Faction Warfare CCP!!! |

Har Harrison
Amarrian Retribution
70
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Posted - 2011.11.03 05:19:00 -
[4] - Quote
Cearain - Soundwave said that the deadline for features in the winter expansion was coming due and he was trying to work out what could be put into this expansion.
Fix Faction Warfare CCP!!! |

Har Harrison
Amarrian Retribution
75
|
Posted - 2011.11.23 02:25:00 -
[5] - Quote
Crystal Liche wrote:I think people expect too much from FW. If you go in, X up and pew pew it works ok. When I read the threads on FW features most of what people were looking for was mission related. When a GM suggested that CONCORD allow WTs into high sec everyone choked.  Thought it was a PvP system  I suggest you learn WTF you are talking about BEFORE you post... Concord currently lets us into enemy high sec - I can speed through gal/minnine high sec without getting concorded. It is the NAVY that chase me. See the difference. Evading the navy = legal. Evafing concord = exploit and bannable.
The reason we choked is that it broke RP since the empires SHOULD defend themselves from enemy combatants and that it would make the trade hubs a permanent station camp which would hurt the newer players. Currently the you CAN camp them, but have to tank the navy and the capsuleers...
Fix Faction Warfare CCP!!! |
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